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Stonehearth multiplayer authentication timed out
Stonehearth multiplayer authentication timed out













I've been having issues trying to play multiplayer with my sister and keep running into issues where I'm stuck on a menu choice and is unable to exit it, leaving me only able to look around but not be able to choose any other action. Since food has never seemed to be an issue for me even when using more challenging options, I don't think it would harm gameplay to put in such limits and reductions.Ĭpu- AMD A8-6500 APU with Radeon(tm) HD Graphics (4 CPUs), ~3.5GHz The egg-laying of the wild birds needs to be dropped to no more than 20% of its current rate (shepherd birds can lay normally).īut honestly, half my performance issues are just from that ridiculous buildup of animals and items within just a few in-game days. That could stagnate variety, so wild animals should have a shelf life, where they despawn after a few days or something. If such a limit already exists, it needs to be drastically reduced. I think it would be in the best interests of performance issues to (if it doesn't already exist) put a hard cap on the total number of animals, not counting pets and trapper spawns, but counting shepherd animals. There are around half of them pictured here, with the other half scattered elsewhere on lower cliffs. After just two in-game days, there were around a hundred eggs just sitting on the ground everywhere. While a good amount of wildlife is important, the number of them is prohibitively high, and the birds in particular are leaving dozens of eggs everywhere. It was already happening before, but now it's just painfully obvious. Combined with the Poyos that were already spawning, they're kind of out of control. I've noticed something with the introduction of Duckducks and Ostriches. We appreciate any and all details you have for us.

Stonehearth multiplayer authentication timed out code#

Since there's only six of us writing code for the game at the moment, we don't often get a chance to play long games, so we really rely on you all to provide us with the details of errors that happen in games that have been running for multiple days. anything suspicious from your Stonehearth.log file. any errors you might have seen before/during/around the lag screenshot of your town (to show # of buildings, etc), including the bar in the lower right corner Your computer specs (CPU, Memory, OS version) If you are still having the problem, let us know about it! Include these details: This resets SH's AI and memory usage, unsticking stuck hearthlings

stonehearth multiplayer authentication timed out stonehearth multiplayer authentication timed out

This will give your system access to more memory. If you have a 64-bit OS, make sure 64-bit is enabled in settings, and then restart the game. Here are some temporary fixes/workaround: hearthlings idle even though they have all the resources they need to complete building/crafting tasks inability to save the game after a few in-game days The long-term solution to this is obviously for the game to be smarter using memory but in the meantime, if you are experiencing any of the following: Hey Everyone, we've noticed a few bug reports that all have the same source, which is that your system is running our of memory.













Stonehearth multiplayer authentication timed out